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Updated: 04-13-2012 12:18 AM
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Updated:04-13-2012 12:18 AM
Created:04-13-2012 12:18 AM
Downloads:6,698
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MD5:
Agent Centralized Layout  Popular! (More than 5000 hits)
Version: 0.97a
by: TRWars [More]
The motivation behind this layout is accessibility. The goal is to provide a way to see all abilities, hot keys, cool downs, and utilities all in one centralized place.

This theme aims to be concise and clear: All the information you may need/want, all in one place, so that you don't have to always be searching your ability bars and can actually "look up".

The left side quickslots allow for a logical key-binding assignment, from lower row upward, so that "eye-finger-coordination" is pleased.
The right side quick-slot bars allow for quick mouse clicks to abilities you don't have bound, as well as a useful place for utility/out of combat abilities.

Under the left character portrait is the Focus target frame, and underneath the target portrait is the target-of-target frame.



Feedback is much appreciated!
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Unread 10-14-2022, 01:06 AM  
Kastrand

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Smile Love the look! Just one question.

I'm very new, been playing religiously for the past few days. My question is this: do you find no need for all 6 potential quickbars? Were the four you have enabled enough? If you were to put them somewhere, any recommendations? This is my first large scale MMO. I used to play a lot of Neverwinter, and if you know anything about that, you'd know that a player only has a limited selection of abilities at any given time. Thanks in advance <3
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